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I just wanted to chime in here with something I don’t think has been mentioned, which I feel is very important:

The limitations of iPhone caching (with OS3 and OS3.1. Hopefully Stoyan updates this for iOS4).

Stoyan Stefanov has some great findings at

Some items I quickly gathered:

* iPhone will not cache components bigger than 15K (this is ungzipped size, meaning if you have for example a 20K JavaScript and your server sends it gzipped down to 10K, it will not be cached by the iPhone.)

* total cache is about 1.5MB

* powering off the device still clears all the cache

* consider HTML5 application cache to improve cacheability and provide offline experience

This page is definitely worth a read.