The (Switch)-Case for State Machines in User Interfaces
2 Comments
Robert E Fauver
Rob Simpson
Hey, awesome article. A lot of information that I plan on putting into my notes for future use. Can you explain from your code where the ‘machine’ binding comes from in the transition? The rest of the code makes sense, I just don’t follow that one part of the transition fn. Thank you for the content.
Great article! I think that creating code to effectively communicate the flow is a beautiful idea.